Tuesday 28 February 2012

Environment Modelling

Today in class we have been continuing with our modelling for our game trailers, so I was continuing to model my tomb in 3d max, the image displayed above is the current state of my tomb. In the back of the environment there is an ancient fountain sitting atop a platform, this is where I started to model my tomb, as i had previously built this fountain to test water materials by using a ray trace and it worked well so i decided to place it into my scene, to make it have more of an abandoned feel I changed the luminosity of the water texture so it looked more like dirty water. After I had modelled the fountain, I began to model the platform it sat upon, this looks like its many objects but is simply one box. To make the platform I simply added polygons where I needed them by connecting various edges together, this approach to my work has drastically improved my 3D Max skill as I no longer need to have those unneeded polygons and vertices. Once I had added the polygons needed I simply extruded and twisted it in for each extrusion to make the staircase. For the font in the middle of the platform I extruded the polygon inwards to create an alcove, I then made a sphere and changed the hemisphere value to about half-way. I then simply selected the top polygon, beveled it inside slightly, and then furthermore extruded it inwards to make the bowl shape inside of it. The stand for the bowl is a simple extrusion of the bottom of the hemisphere. Once I had made the platform with the fountain, I began to model the shrine where the coffin is sat, Once again I decided to model it out of one simple box, I made a quick sketch first of where I would need my polygons, and then I started to connect edges together and extrude and bevel the created polygons until I came out with the shrine/altar.

Also today we did some editing in Windows live movie maker, our teacher gave us 16 individual shots of movie clips which are from the same video, we then had to cut part of one clip to make it look better, and also put the clips in order to make the short film clip look correct. I found this very hard as there were many clips that looked similar, I understood part of the film and got a couple of clips fitting together correctly, the rest of the clips just seemed out of place and were very hard to find the correct order. Although I didn't get the  shots in order, It was still a good experience and showed me the difficulties of editing movie footage and the different kinds of effects you can create in movie maker

Tuesday 21 February 2012

Marketing

Today I have been working on the marketing document to do with the planning of the Game Trailer and the planning of the audio in the game trailer, I then started to produce my part of the game trailer's advertisement which is the A6 flyer, i got a basic design completed but it needs some work doing to make it look more professional. I have also created a basic t-shirt design for our team which we will eventually all vote on to choose which one is going to be our t-shirt team logo.