Monday 23 April 2012

Defining The Trailer

My environment consists of the tomb with a couple of different rooms, the first room is a dining room with a long table and chairs, it then leads into another room with two thrones and a firepit with a table and a sword and shield, it then continues into the tomb where the is a walkway and the camera pans underneath it down some stairs, and finally leads into the main area of the tomb. The sound I am doing for the trailer is the soundtrack, i have been busy creating a Dubstep soundtrack and have so far got the drumbeat set, i just need to create the wobbles in the bassline and then loop the track to the length of the trailer. My marketing i have made an a6 flyer for advertising our game trailer